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Hieronder vind je de data van de volgende spelmiddagen in De Rosmolen. Waar er een ❓ staat, wil dit zeggen dat er nog geen spel gepland is.

Een spelmiddag start normaalgezien om 13u en duurt maximum tot 18u.

Inschrijven

Dat kan op een van de volgende manieren:

Ook als je vragen hebt, kan je op al deze manieren bij ons terecht.

Als je inschrijft op de nieuwsbrief, ontvang je telkens ongeveer twee weken op voorhand een mail met de geplande spellen van de volgende speldag.

Geplande spelmiddagen

iCalendar

8 november 2025 Inschrijven

Ghosts of Ironsaddle, Cypher

namiddag (13u - 18u)

Adventurers collecting bounties on dangerous cursed beasts encounter a ghost town that never appears in the same place twice. Can the players escape the threats that linger unquietly there, or will they fail and join the other doomed ghosts of Ironsaddle?

Avonturiers die premies innen op gevaarlijke vervloekte beesten komen een spookstad tegen die nooit twee keer op dezelfde plek verschijnt. Kunnen de spelers ontsnappen aan de dreigingen die daar onrustig rondwaren, of zullen ze er niet in slagen en zich bij de andere verdoemde geesten van Ironsaddle voegen?

Pregenerated characters worden voorzien. Dobbelstenen zijn aanwezig, standaard set of enkel D20 en D6 zijn voldoende. Pen/potlood en papier zijn zelf mee te brengen.

3 tot 4 spelers, host @Cypher (Tom)

  • Systeem: Cypher
  • Genre: Weird Western
  • Content Warning: Death, ghosts, monsters, body horror, skeletons,...
  • Taal: English, Dutch or Nederlish/Dunglish/Nenglish

Provenance of the Dead (original system)

namiddag (13u - 18u)

A mysterious burial site has been discovered, and with it, the potential to unearth incredible revelations from the past. As archaeologists, you will each make your own hypothesis about a single facet of the buried person's life - their title, their class, their gender identity, ... and then convince others to support your ideas by collecting meaningful evidence and artifacts. There are only so many things to be found in the dirt, and you must race your fellow players if you want to find the right pieces to support your ideas. Be careful, though - archaeology is a destructive science. The faster you dig, the faster the site (and its potential treasures) will be destroyed! As the physical site is picked apart, the sacred rites of the dead too will be disrupted and undone. Secretly, one player takes on the role of the spirit of the buried. They only desire that this place, their kindred memory, be left in peace will disguise themselves as a fellow archaeologist to mislead others and hinder further excavation.

Provenance of the Dead is a fast-paced, competitive-collaborative storytelling game about historical identity. 2-4 players will be competing archaeologists, searching a grave site for artifacts to prove their theories about who is buried there. One player, meanwhile, will be the spiritual presence of the buried, who cannot rest in peace until the excavation is stopped. This game asks players to consider... What stories are told through the objects we leave behind? What memories always fade away?

2 tot 4 spelers, host @Riley (Marijke)

  • Systeem: Original system
  • Content Warning: Ghosts (no horror)
  • Genre: History
  • Taal: Nederlands of Engels

Ten Candles

avond (19u - 23u)

Ten Candles is een bijzonder sfeervol spel waarbij het enige licht van tien theelichtjes komt, die een voor een gedoofd worden. Wanneer het laatste theelichtje gedoofd wordt, zijn alle personages dood. Je weet dus al hoe het afloopt, maar niet hoe je daar terechtkomt...

--

It’s been ten days since the night came. It happened while we slept. I’m sure there were hectic phone calls between government officials and professional stargazers that night, but the rest of us had no idea. That is, until the sun didn’t rise. There was just... nothing. No stars. No moon. No sun. Just darkness. Like the big old universe had thrown a blanket over us. All tucked in and ready for bed. Turns out the blanket theory wasn’t entirely wrong. Something was out there. Something that blocked out the sky. Blocked out the satellites. It’s weird, you never really think about how much we rely on little machines floating around our planet until they’re gone.

It’s been a quiet sort of apocalypse.

But you know the human race. Apart from the riots, the rest of us were pretty willing to get along with our lives. All of the “very important people” were on the radios telling us the sun hadn’t gone out. Just some “extraplanetary interference” is what they called it. Like it was a temporary thing. I bought it. Wouldn’t you? Not a lot of options to the contrary. Sunscreen went on sale. I went in to work last Thursday.

And then, They came. I don’t really know what They are. I don’t think anyone does. Sam used to joke; she’d say “If only They were zombies. I had a plan for zombies.” Maybe They are. Or aliens. Oh, the theories I’ve heard. The theories I’ve made. Whatever They are, the only fact that mattered became clear real fast. They hated one thing more than us. Just one.

The light.

That’s what they said anyways. The “very important people”. Over and over. Stay in the light.

Stay in the light.

3 tot 5 spelers, host @Jefferson1357

  • Taal: Nederlands, Dunglish,...
  • Systeem: Ten Candles
  • Setting: Tragic horror
  • Content Warning: Tragic horror, desolation, solitude, loneliness, death, suicide, boddy horror, fear of the unknown

22 november 2025

namiddag, tafel 1: "The Grafter's Tomb", The Electrum Archive dungeon crawl

namiddag, tafel 2: "When Pigs Fly", Overgrown

6 december 2025

namiddag, tafel 1: Legacy of the Dragon, Alien

namiddag, tafel 2: ❓

20 december 2025

namiddag, tafel 1: ❓

namiddag, tafel 2: ❓

3 januari 2026

namiddag, tafel 1: ❓

namiddag, tafel 2: ❓

17 januari 2026

namiddag, tafel 1: ❓

namiddag, tafel 2: ❓